![]() ![]() In fact my first three hours with the game were an exercise in getting the game start. ![]() I would especially have loved to say “Yes!” but, as with my relationship with the franchise, it’s not quite that simple. The question I’ve been tasked with answering is did it succeed?Īs I sit here, with hours sunk into the game, I wish I could give you a simple answer. This expansion, we were told, would correct mistakes and make up for the horrendous issues that people experienced with the game. Technical issues were abound at launch, while experienced players decried the lack of soul, the needless homogenisation of factions and leaders (while stripping down their AI to boot) and a tacked on quest system to try and compete with Amplitude’s wonderful Endless Legend. Regardless, I knew going back was going to be an issue, especially give just how much I disliked Beyond Earth’s original release and, judging by the panning the game got from hardcore and experience Civilization fans, it seemed I wasn’t alone. Maybe the ex-girlfriend metaphor doesn’t extend that far… The late nights, the failed attempts at culture domination and the last minute losses to a space race victory. My glasses are firmly tinted with a rose hue until I double click on the icon and am quickly reminded, a few hours later, of all the things that went wrong for us last time. I have a history with the Civilization games, a long and painful history, and being asked to go back is like being asked to revisit an old girlfriend. Exploring one of two new biomes, Primordial world, an untamed biome rife with volcanic activity and indicative of a chaotic landscape still forming in the new world.“Max, I need you to take a look at Rising Tide – the next DLC for Civilization: Beyond Earth.” I shuddered.Collecting and combining alien relics via a new Artifact System that unlocks powerful benefits.Investing in multiple Affinities to unlock hybrid Affinity units and upgrades for the first time.Playing as one of four new factions, including the Al Falah, a group of nomad explorers descended from wealthy and resilient Middle Eastern states.Unlocking a dynamic set of Diplomatic Traits while activating different combinations in response to the changing world.Shaping the diplomatic landscape by upgrading traits, changing diplomatic relationships, and leveraging the benefits of your allies, all with political capital.Building floating settlements and accessing natural resources hidden beneath the seas of the alien planet, while alien beasts with unique abilities inhabit the water and challenge players in distinctive ways.Here are some of the new features you can expect in Rising Tide: “Whether colonizing the planet’s oceans, acquiring new Affinities or meeting exotic new leaders, aliens and units for the first time, Rising Tide offers more ways for players to write their own stories on a new world.” “Rising Tide builds upon the lore of Beyond Earth, breaking away the historical boundaries of the original franchise and furthering mankind’s search for a new home in outer space,” said Sid Meier, director of creative development at Firaxis Games. The expansion will also give the player four new factions to choose from along with an improved diplomacy system. ![]() Rising Tide will introduce ‘aquatic gameplay’ to the game which allows players to explore and colonize the oceans and battle against its alien inhabitants. The expansion, Rising Tide, will cost £19.99 and introduce new features and playable factions to the game. Civilization: Beyond Earth will get its first expansion this autumn, 2K Games and Firaxis has announced. ![]()
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